LEGO Hill Climb Adventures available for pre-registered players

Players who pre-registered for LEGO Hill Climb Adventures now have access to the full mobile game, ahead of its wider launch tomorrow.

Developer Fingersoft has been tinkering away on LEGO Hill Climb Adventures for the last few years, with tantalising glimpses of the endless runner title having been teased in recent months. The good news for those who have been patiently waiting for the game to arrive is that it’s now available to play, if you pre-registered that is.

LEGO Hill Climb Adventures is officially due to launch on May 30, when the free, side-scrolling driving app is released globally for iOS and Android devices. However, eager players who got their pre-registrations in on time can start getting to grips with the game from today.

Once LEGO Hill Climb Adventures has been downloaded, players will be able to drive a variety of brick-built vehicles through a selection of iconic LEGO worlds. There are various stunts to perform, obstacles to overcome and even story missions to undertake.

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In addition, each completed course in LEGO Hill Climb Adventures rewards players with various LEGO pieces, blueprints, coins, gems and other items. Those then come in handy for purchasing more vehicles and parts, as well as for unlocking new stages and secrets.

Pre-registered players also receive a bonus stash of coins and gems, as well as the exclusive Ember Hill Climber Mk 2 vehicle. The LEGO Hill Climb Adventures store includes more items to be purchased with in-game currency or real cash, with Fingersoft promising additional content in the months to come.

LEGO Hill Climb Adventures will be released globally on May 30 on both the Apple App Store and Google Play.

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Author Profile

Matt Yeo
From video game journalism to kids’ publishing, I’ve been there, seen it, done it and worn the T-shirt. I was also the editor of the first-ever official LEGO magazine way back when, LEGO Adventures. I have a passion for movies, comic books, tech and video games, with a wallet that’s struggling to keep up with my LEGO set wish list.

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Matt Yeo

From video game journalism to kids’ publishing, I’ve been there, seen it, done it and worn the T-shirt. I was also the editor of the first-ever official LEGO magazine way back when, LEGO Adventures. I have a passion for movies, comic books, tech and video games, with a wallet that’s struggling to keep up with my LEGO set wish list.

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